Alex Maddox
Game Producer
Available for production rolesHi, I'm Alex. A producer who thrives on cross-functional collaboration.
Producer on Kila: Hourbound. Lead Producer on HardDriverz. Steam launches, Jira pipelines, milestone delivery, postmortems. The artifacts are below.
Featured work

Kila: Hourbound
3D action-adventure platformer in Unreal Engine 5. Shipped to Steam.
Case study →
HardDriverz
3D arcade racing in Unreal Engine 5. Shipped to Steam.
Case study →
Beaver Quest
2D puzzle game in Unity. Designed 3 levels, led stakeholder discussions, owned milestone delivery.
Case study →Research
Functional Customization in Looter Shooters and Roguelikes
Applied Self-Determination Theory and Self-Efficacy Theory to customization depth across 10 titles. Production implications surfaced.
Read research →